AI Insights · Timothy · July 2023
Top 5 Shooter Games in the US: Q2 2023 Performance
Discover the performance trends of the top 5 shooter games in the US for Q2 2023, with insights into weekly downloads, revenue, and active users.
In Q2 2023, the top 5 shooter games on a unified platform in the United States showed varied performance. Here’s a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue fluctuate, peaking at around $3.7M in late March and ending June with approximately $2.5M. Weekly downloads had a steady increase, starting at 189K and reaching 237K by the end of June. The active user base remained robust, starting at 3.8M and peaking at over 4M in mid-June before settling at 3.6M.
Tencent Mobile International Limited's PUBG MOBILE showed a mixed trend in weekly revenue, with a high of $2.6M in early April and a low of $1.2M in early May, closing the quarter at $1.7M. Downloads saw a gradual increase from 113K in late March to 149K by the end of June. Active users peaked at 2.1M in late May, then decreased to about 1.2M by the end of June.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had a notable peak in weekly revenue of $2.5M in early May, with consistent figures around $1.4M to $1.9M for the rest of the quarter. Downloads showed significant growth, starting at 97K and ending the quarter at 189K. Active users remained strong throughout the quarter, peaking at 4.1M at the end of June.
Wildlife Studios' Sniper 3D: Gun Shooting Games maintained a steady weekly revenue around $160K to $190K. Downloads saw an upward trend, starting at 84K in late March and peaking at 129K in mid-June before ending the quarter at 115K. Active users were consistent, peaking at 602K in late May and maintaining around 599K by the end of June.
Lastly, Uboat Attack by Voodoo experienced growth in weekly revenue, starting at $14K and peaking at $35K in late May. Downloads fluctuated, starting at 92K and ending at 51K. The game’s active user base showed a steady increase, starting at 543K and reaching 605K by the end of June.
These trends highlight the dynamic landscape of shooter games in the US market. For more detailed insights and data, visit Sensor Tower.